Newest first. Real commit history, not a highlight reel.
Copy buttons on the site no longer fail silently if your browser blocks clipboard access -- they now fall back to letting you select the text.
Renamed the in-hub GUIDE window to NOTES, and built this website (Games, Executors, Notes, Changelog, and a Get Key page).
Added a UserId ban list and made the execution log webhook actually useful -- shows an avatar, which key was used, and flags banned users who try anyway.
Fixed the NOTES window cutting off text on the right edge -- it wraps and scrolls properly now. Added the Discord webhook execution log.
Infinite Currency is now a one-click button instead of a background loop. Fixed a leftover green toggle color that broke the purple theme.
Boot screen got an entrance animation, a password-style masked key field, and a smoother transition. Hub now checks the place ID and refuses to run outside Block Breakout. Level Multi capped at 15x.
BOOSTS reorganized into collapsible sections (Level, Ball Stats, Currency, Unlocks). Added Unlock All Dev Products. Raised the Infinite Currency ceiling.
Max All Upgrades now covers Prestige and Void Forge upgrades too, not just regular ball/laser upgrades.
Added Max All Upgrades. Restyled sliders to match a thicker, flatter look with a hover glow.
Full visual restyle -- monospace font, neutral grey panels, sharp corners. Added Unlock Crate Balls.
Added Level Multi, config persistence (your toggles remember their state), and the first pass at the save-integrity investigation.
Initial release -- auto farm, boss, void rift, and the core UI.