BLOCK BREAKOUT Play on Roblox ↗

Every module,
broken down.

7 panels, 35+ toggles and buttons. Click any module below to see exactly what it does -- no guessing what a name like "Bypass Cooldown" actually touches.

Get Key
loadstring
loadstring(game:HttpGet("https://rvhub.wtf/loader.lua"))()
Place ID 89358562219139 Client-authoritative -- calls the game's own functions directly
MODULES

What each panel does.

Straight from the script -- every label here matches exactly what you'll see in-game, including what's real and what's session-only.

  • Auto Clear Farm -- clears every brick each wave using the brick's own real HP as damage.
  • Auto Prestige -- fires the real prestige button/remote whenever it's available.
  • Auto Claim Daily -- fires the real daily-reward claim automatically.
  • Anti-Idle -- a VirtualUser keypress, Roblox's own AFK trick, not a fake input.
  • Disable Game UI -- hides the native game UI; the hub itself stays fully visible.
  • Boost FPS -- hides the native game UI (the real CPU cost, measured live) and kills Lighting effects that add nothing to a UI-only game.
  • Fake Leaderboard Rank #2 -- cosmetic, local-only the real leaderboard is a server round trip, a client script can't touch it. This only overwrites what YOUR screen shows -- nobody else's leaderboard changes at all.
  • Wave Speed -- slider, how fast Auto Clear Farm clears each wave. "MAX" is bounded by your frame rate.
  • Rejoin & Reload -- manually triggers the same rejoin the hub does automatically if it detects a stuck state.
  • Auto Boss Fight -- starts a fight the instant none is active.
  • Bypass BB Cost -- tops up BB to the exact entry cost right before starting; the real entry function still deducts it normally.
  • BB Boost -- multiplier on BB earned (adjustable value), applied through the real reward calculation.
  • Max BB / Gold / Skill Points -- one-shot button, maxes the three boss-fight currencies.
  • Auto Void Rift -- auto-enters a rift the moment cooldown allows it.
  • Bypass Cooldown -- resets the real cooldown timestamp; works standalone, doesn't need Auto Void Rift on.
  • Extend Duration -- extends the real scoring timer using the same formula the game uses.
  • Boost Score -- multiplier (adjustable value), but session-only resets on rejoin -- see Transparency below.
  • Max Void Shards -- one-shot button, maxes your Void Shards.
  • Auto Ascend -- auto-enters ascension trials when ready and auto-clears them, then applies the real ascend reset for you.
  • Bypass Requirement -- lets a trial start before you've actually hit the level tier requirement.
  • Auto Buy Relics -- automatically spends Relics on the 5 permanent relic upgrades as you can afford them.
  • Max Relics -- one-shot button, maxes your Relics currency.
  • Max Relic Ranks -- one-shot button, maxes all 5 relic upgrade ranks.
  • Unlock Ascendant Balls -- unlocks the 6 real, ascension-gated balls (billions-range cost) that aren't covered by crate or dev-product unlocks.

Heads up: ascending is a real reset -- level, cash, balls, upgrades, and cards all go back to 1, in exchange for a permanent perk plus Relics. Relics and relic upgrades never reset.

  • Level Bonus Boost -- multiplier on the level bonus (adjustable value), applied through the real calculation.
  • Level Multi -- multiplies how many levels each clear advances, up to 15x via the slider. High settings risk a rollback -- see Transparency below.
  • Jump To Level -- instantly sets your level. Always undoes itself on rejoin -- see Transparency below.
  • Bypass Rollback -- resyncs the game's own leaderboard-proof field after every Level Multi jump so each save reports zero claimed gain. Took 3 live rejoin tests to actually confirm (the first two were test mistakes, not the mechanism) -- the third held a real level gain across an actual rejoin.
  • Ball Power Boost -- multiplier on ball damage (adjustable value), real calculation.
  • Ball Speed Boost -- multiplier on ball speed (adjustable value), real calculation.
  • Infinite Max Balls -- removes the game's hard 1000-ball capacity cap.
  • Infinite Money -- one-shot button, maxes your cash.
  • Max Index -- one-shot button, maxes the Anomaly Codex index bonus.
  • Unlock All Cards -- one-shot button, unlocks every card.
  • Unlock Crate Balls -- one-shot button, unlocks every crate-exclusive ball.
  • Max All Upgrades -- one-shot button, maxes every regular, prestige, and void forge upgrade.
  • Max Ball Capacity -- one-shot button, maxes ball capacity to the current cap.
  • Unlock All Dev Products -- one-shot button, unlocks every purchasable dev product ball.
  • FPS, ping, money, level, bricks broken, gold, prestige, boss level, void rifts completed, Anomaly Codex index, card progress, current activity, and a live rollback-risk estimate for your current Level Multi setting.
  • Also tracks real rejoin-rollback detection -- compares your server-confirmed level against a local checkpoint from before your last rejoin, so you actually know if anything got reverted instead of guessing.
  • Everything sticks for good -- currency, cards, upgrades, ball stats, boss progress, void rift completion count. Clearing bricks, fighting bosses, claiming daily, staying active are all real, just automatic.
  • Boost Score (Void) -- fun in the moment, but resets to 0 the second you rejoin.
  • Level Multi -- keep it under ~15x / roughly 180-220 clears per second or it can get partly undone on rejoin. Tested live, not assumed.
  • Jump To Level -- always undoes itself on rejoin. Don't rely on it for anything permanent.
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Grab your key and go.

One key, one loader, every module above.