BLOX FRUITS Play on Roblox ↗

One remote for
almost everything.

Travel, purchases, quests and inventory are all the same call with a different command name. Combat is the exception -- damage isn’t a remote at all, which is what shapes the entire farm.

Get Key
loadstring
loadstring(game:HttpGet("https://rvhub.wtf/loader.lua"))()
Place ID 2753915549 All six sea places supported
MODULES

What each tab does.

Every label matches what you'll see in-game. Nothing generic is bolted on -- each hub is only the calls that game actually makes.

  • Auto Farm Nearest -- Finds the closest living enemy, hovers above it and activates your equipped tool. It hovers rather than standing inside the model, because standing in a mob shoves you around and drops you out of the tool’s own hit test.
  • Hover Height -- Slider. Higher is safer from melee, lower keeps you inside more weapons’ reach.
  • Bring Mobs -- Drags nearby enemies to you: collision and movement stripped, then each one pinned with a velocity constraint. Without the pin they simply walk away between frames.
  • Bring Range -- Slider, how far out to pull from.
  • Auto Collect Chests -- Tours every chest on the island and collects by touch. It returns you where you started unless the farm is running, in which case the farm keeps control of your position.
  • Load Stored Fruit -- Pulls your stored fruit list and loads the first one.
  • Buy Haki, Death Step, Sharkman Karate, Electric Claw, Sanguine Art -- Five ability purchases, each the same remote with a different command name.
  • Travel to Main Island, Zou, Dressrosa -- Fast travel.
  • Which sea you’re in, whether the remote was found, how many enemies are nearby, your current target, and running counts for attacks and chests.
TRANSPARENCY

What it can't do.

The limits are worth knowing before you assume something's broken.

  • Damage is not a remote. It comes from your equipped tool connecting with a mob, so the farm positions and activates -- there is nothing to fire. With no weapon equipped and no tool in your backpack it will position perfectly and deal nothing.
  • Bring Mobs needs a raised simulation radius or dragged mobs snap straight back, because the server only honours movement for what your client owns. That needs a function your executor may not expose -- if it doesn’t, leave Bring off and farm the nearest mob instead.
  • There is no quest automation, deliberately. Taking a quest needs its exact name and level tier for each island, and a wrong pair fails silently -- which looks identical to working. Take the quest yourself and let the farm clear it.
  • Fruit spawns, raid entry and drop rates are all the server’s. Nothing here changes what you’re given.
START NOW

Grab your key and go.

One key, one loader, every module above.