SELL ORES Play on Roblox ↗

Crate to the table,
camera on the prompt.

Auto-sell teleports a spawned crate straight onto the seller table; a prompt engine pins the camera so prompts that are too far to trigger still fire. A full rebuild of a competitor's hub onto our own UI; not runtime-tested in-game yet.

Get Key
loadstring
loadstring(game:HttpGet("https://rvhub.wtf/loader.lua"))()
Place ID 122572082932179 6 tabs
MODULES

What each tab does.

Every label matches what you'll see in-game.

  • Mining & Selling -- Auto Sell Crates with a delay and a minimum-crate-value box; Auto Insert Ores, Auto Feed Furnace, Auto Fuse Ores.
  • Quick Actions -- Insert all ores now, instant sell crates, feed furnace now, start fusion now.
  • Roller Automation -- Auto Roll with a delay, Auto Buy Ores, Auto Skip Animation (with a disable-cutscenes-now button), Buy All Rarities, and a filter-rarities list.
  • Roller Upgrades -- auto upgrade pedestals and ore luck, single-roll-now, buy-all-rolled-ores.
  • Base Expansion -- auto buy floors and tunnels, auto equip best ores, auto apply best gems, plus buy-now buttons. Building goes through the game's own remotes.
  • Drill & Furnace Upgrades -- auto upgrade drill yield, drill speed, ore regen and furnace, with an upgrade delay.
  • Claim Rewards -- auto claim playtime, daily, offline and group rewards; auto free lucky spin.
  • Packs & Codes -- auto open lucky blocks and ore packs; a claim-all-rewards-now; a promo code box with redeem, and a redeem-popular-codes button.
  • Base -- spawn, seller table, crate maker, furnace, fuser, roller lever.
  • World -- pet shop, gear shop, lucky spin wheel, leaderboards, and a floor slider (1-15) with teleport-to-floor.
  • AFK & Optimization -- Anti AFK, block Robux and gamepass prompts, and a CPU-saver overlay that blacks out the screen while you're away.
  • Character -- walkspeed and jumppower sliders, infinite jump, noclip.
  • Balance, crates sold, ores bought, session time, base name and floor count; plus the shared UI settings.
TRANSPARENCY

What it can't do.

The limits are worth knowing before you assume something's broken.

  • Selling moves the crate, not you -- mostly. The crate is teleported to the seller table and a camera-pinned prompt fires it. Some far prompts still need the character near them.
  • Codes are a fixed list. The redeem-popular-codes button tries a handful of common ones; a dead code just does nothing.
  • Roll odds, pack contents and reward amounts are the server's.
  • Not yet tested live -- it's a parse-clean rebuild of a harvested hub.
START NOW

Grab your key and go.

One key, one loader, every module above.